Tomasz Sitko

Developer

About me

Profile:


  • I am a person who loves challenges. I started my programming”adventure” with Unity while studying. During my  game dev career I was working on projects for platforms such as PC, macOS, Android, iOS, WP, WEB, Xbox and Nintendo Switch. Currently I’m trying my hand at creating business software.


Education


  • Secondary School, Kolbuszowa (2010 – 2013)
    MinorMathematics, English


  • University of Technology, Computer Science, Rzeszow (2013 – 2017)
    MinorIT systems engineering


Professional experience


  • Prime Bit Games S.A. (02.2017 – 03.2019)
    Role: Unity Game Developer


  • RoboSoccer Sp. z o. o. (04.2019 – 12.2020)
    Role: Unity Game Developer


  • Dronehub Sp. z o. o. (01.2021 – current)
    Role: Developer


Technical experience


  • General
    • SOLID, DRY, KISS
    • Unit/Integration Tests


  • Game Dev
    • C# (main), C++, Java
    • Unity, Blender, Git, Photoshop
    • Vuforia AR
    • Nintendo Switch SDK, Xbox SDK
    • Zenject, UniRx, Mirror


  • Software Development
    • Python
    • Rest API frameworks 🙂
    • Docker


Skills:


  • General
    • Writing unit/integration tests
    • Writing clean code (at least I think so :D)


  • Game Dev
    • Creating and programming UI,
    • Creating simple 3D models,
    • Creating simple animations and integrating them with 3D models,
    • Programming  gameplay and simple AI,
    • Programming multiplayer game server,
    • Integrating REST API with game,
    • Creating simple Android plugins,
    • Using Bluetooth in Unity,


  • Software Development
    • Creating REST API with database support
    • Programming some magic things 🙂


Interests:


  • automotive,
  • games, e-sport,
  • drones (currently Fimi X8 SE),
  • 3D printing (currently ANET A8),
  • new programming technologies.